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First Mapping Project
Topic Started: Jan 25 2012, 06:56 PM (1,414 Views)
Dudez
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That weak looking fat guy who can whup you with a DTS
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While being part of the clan for nearly 2 years now, I didn't know how to use unrealed until now, and I'm making my first map. It will be club-themed, and before I actually start the mapping process, I'm gonna make a few sketches and post them onto here. Just an announcement that nobody cares about ^_^

EDIT: Sketch is now here, enjoy!
Posted Image

Club Features:
Outside Pool
2 Stories (also has underground area)
- 1st story:
Fake Gardens
Bar
Restrooms
Club Security Room
Dining Area w/ Pool Table
- 2nd story:
Dance Floor w/ Mini Bar
Balcony
Strip Club
Private Rooms
Elevator to Admin Dome
- Underground Area
- "Recreational" Shooting Arena
- Gladiator Pit

Might take a while to map, but I hope when it's finished you'll all have a great time on it.

Edited by Dudez, Jan 25 2012, 08:49 PM.
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Dudez
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That weak looking fat guy who can whup you with a DTS
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ChineseDemocracy
Mar 6 2012, 03:07 AM
The hardest thing in mapping is actually finishing a map, until you finish a map you cannot be considered a mapper.
Indeed.
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Guillotine
Active Member/Original Member
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I also think your maps actually have to look good, not just rooms and doors that are out of proportions. ill upload the shitty table i made.
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Guillotine
Active Member/Original Member
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i couldn't find the table, and i was too lazy to export it again, but in the process i found some prefabs about 347 of them. I uploaded the file, ill post the link here and on the editing section.
http://www.mediafire.com/?jder2rdoin1gjh5

all you have to do is import the brush.
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Dudez
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That weak looking fat guy who can whup you with a DTS
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Thanks, this might come in handy for every mapper on the forums. :D
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